Visualizing Mathematics Learning: A Science Mapping of Augmented Reality and Immersive Learning Technologies in Mathematics Education

Authors

  • Ilene DS. Bunag
  • Angelita R. Iglesia
  • Ronilo Palle Antonio
  • Louis Robert C. Sison

Keywords:

augmented reality; virtual reality; immersive learning; STEM education; bibliometric analysis; visualization technologies; Scopus; thematic evolution; science mapping

Abstract

Recent developments in augmented reality (AR), virtual reality (VR), and immersion visualization technologies have created increased interest in their potential to mitigate ongoing challenges faced by mathematics education, especially those related to abstraction, visualization and learner motivation. Despite the growing number of research studies, there remains a lack of understanding of how immersive technologies have shaped mathematics education. This study provides a broad bibliometric analysis of Scopus-indexed (n = 408) publications for 2002–2025 examining augmented and immersive learning technologies in mathematics education. Using citation analysis, document co-citation analysis, co-word analysis, trend topic analysis and three-field plotting via VOSviewer and Biblioshiny, the study charts the field’s intellectual landscape, thematic evolution and emerging research frontiers. Recent literature published across almost 3 years indicated a rapidly expanding area of research, with contributions being built on earlier work on basic frameworks for AR and learning applications, predominantly from mathematics. The collective citation and co-word analysis identified four prominent thematic clusters, namely (1) augmented reality applications and mathematics learning processes, (2) STEM integration and technology-enhanced science and mathematics education, (3) immersive and intelligent learning environments, and (4) virtual reality, e-learning, and educational foundations. Trend analyses, in addition, also show a progressive transition from early visualization and computer-aided instructions to more immersive, learner-centered and interdisciplinary STEM research. The study provides a novel mapping of the evolution in bibliometric terms, analogous to the spread of technological novelty to pedagogical efficacy. These outcomes point to mathematics education policies that integrate and implement immersive tools for geometry and lifelong curricula, and scalable implementations or necessary cognitive scaffolds.

https://doi.org/10.26803/ijlter.25.4.38

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Published

2026-04-30

How to Cite

Bunag, I. D. ., Iglesia, A. R. ., Antonio, R. P. ., & Sison, L. R. C. . (2026). Visualizing Mathematics Learning: A Science Mapping of Augmented Reality and Immersive Learning Technologies in Mathematics Education. International Journal of Learning, Teaching and Educational Research, 25(4), 829–864. Retrieved from https://www.ijlter.myres.net/index.php/ijlter/article/view/2828

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