Art Teaching and Creative Technologies: Interactive Graphic Novels Foster Thinking and Artistic Creation

Authors

  • Agnes Papadopoulou

Keywords:

interactive graphic novels, visualization, creative thinking, artistic creation

Abstract

At the beginning of the 21st century graphic novels faced a
challenge. The appearance of comic strips on the internet creates more
freedom. New features are provided to the creator and the reader. The
remarkable form of graphic novels with the required choice of images
and words is familiar to students of all levels due to their engagement
with new technologies. Interactive graphic novels expand the
boundaries of the novel with the particularity of using the audiovisual and                                                                                                           verbal modes of expression. Interactive graphic novels
immerse users into the storylines in an exciting way and allow them
to become active participants in the content. They are not printed on
good quality paper; interactive graphic novels are not books (not at
least in the traditional, physical sense), but they maintain the same
way of production and methodology. They are a hybrid type, with
panels, visualisation and sound that resemble digital comics,
videogames, but there is the "fell/sense" of reading. They have
developed a complex vocabulary, visual, acoustic and verbal which
has a significant influence on the understanding of the story. Larger
narratives achieve the complexity and density of story. It is not just a
"scrolling" process, that is it does not restrict the reader to a dull /
restrictive navigation. It is especially important that they offer the user
the freedom to navigate. The interactive collaboration of image, sound
and word is a novel combination of elements in a web browser,
offering a wealth of information, freedom of choice and practice of
creativity. The subject matter is varied and the illustration does not
depict the plot, but it is an integral part of the medium, as does the
audio investment. Enrichment acts as a challenge that does not lead
the reader to a surface reading.

https://doi.org/10.26803/ijlter.17.6.10

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Published

2018-06-30

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Articles